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In Finchley and beyond...

Salute 2017

Posted by Mike Berry on

Salute 2017

As you may know, Leisure Games attends a number of gaming conventions each year, ranging in size (number of attendees) from less than 100 up to many thousands. Next up on our calendar is Salute 2017. Held at "Excel" in London's Docklands on Saturday April 22, Salute is definitely one of the larger ones that we attend as a trader, and this year we have a special offer for attendees! Read on ... We have a pretty large trade stand at Salute - 24 foot frontage - however, as we can only bring a fraction of the range we stock at the shop...

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Play Star Wars: Destiny draft

Posted by James Graham on

Play Star Wars: Destiny draft

Star Wars: Destiny has been a big hit in the store, with booster packs and starter sets selling out almost as soon as we get new stock in!

Recently, we decided to experiment with a box of booster packs and hold a small draft event. Draft format is a staple of Magic: the Gathering and enables players to explore the game at an affordable price. Our draft was a great success and we hope to organise more similar events soon. These are the rules we're using (we may tweak these rules as we go on, but this is the format our pre-release event will be using).

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Review: Above and Below

Posted by Mike Berry on

Review: Above and Below

Above and Below is a unique mixture of a storytelling and town-building game for 2-4 players. Each person plays a small group of villagers who are attempting to build a settlement, while exploring the labyrinthine caverns which they discover beneath them. Mechanically, the game is incredibly simple. You start the game with three villagers and you take turns giving them one of a number of tasks: recruit more villagers, build new buildings, "harvest" commodities from an existing building, earn gold and explore the caverns. The main resource is gold, and each new building or villager will cost you. As you...

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Review: Carcassonne: Star Wars

Posted by Mike Berry on

Review: Carcassonne: Star Wars

Carcassonne is one of my formative tabletop gaming experiences, and I'm obsessed with Star Wars, so I suppose it was inevitable that I would grab myself a copy of Carcassonne: Star Wars at the earliest opportunity. Last year we were been bombarded with licensed Star Wars games at the family end of the spectrum. Some have been surprisingly good, such as the new Risk: Star Wars (which more closely resembles the highly regarded Star Wars: Queen's Gambit from 1999 than it does Risk) but most of them have been simple reskins of existing games, with very little imagination put into them. Carcassonne: Star Wars...

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Some thoughts on Star Wars Armada Wave 3

Posted by Mike Berry on

Some thoughts on Star Wars Armada Wave 3

Content warning: contains Star Wars and gamer geekery After months of speculation and waiting, the third wave of expansions for Fantasy Flight Games' Star Wars Armada game has finally been announced and it's... well, it hasn't exactly set blasters to stun. After the second wave gave us the iconic Imperial Star Destroyer and rebel flagship Home One, this wave has given us flotillas - groups of small support ships. The internet being the internet, this has not gone down well in all quarters, with several people declaring the game to be "dead" at this point due to the lack of exciting...

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