Earthdawn: Travar - The Merchant City
The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera. But Throal is no longer the beacon of hope and freedom it once was. While the dwarfs still trade, Travar’s merchant houses see more opportunities to line their pockets, and that brings greater influence in Barsaive.
Greater influence brings greater attention. Trade is critical to post-war rebuilding efforts, and those who control trade control Barsaive. Foreign powers — Throal, Iopos, Thera, and more — look for ways to use Travar’s mercantile strength to their advantage.
Meanwhile, the Badlands continue to grow.
Travar: The Merchant City™
Fourth Edition Sourcebook
Format: 6″ x 9″, Softcover