Level Up Advanced 5th Edition Starter Box (expected around 26th November)*
Level Up: Advanced 5th Edition (A5E) was launched by EN Publishing in 2021 and is a standalone game which enhances the 5E ruleset which you know and love. If you love 5E but would like a little more depth to the rules, Level Up is the new game for you!
After two years of extensive public playtests and surveys involving thousands of players, and input from their active community, EN Publishing completely overhauled the 5E game system. From redesigned classes to a full exploration pillar, they have revisited every aspect of the game to present this new standalone game, backwards compatible with the 5th Edition core rules.
This Starter Box upgrades your 5E games to Level Up, the deeper, more flexible enhancement of the DnD ruleset which you know and love.
Inside the box you'll find:
- A 66-page rulebook which ‘upgrades’ your game from 5E to Level Up: Advanced 5E. Including new conditions, combat maneuvers, and a selection of monsters demonstrating how Level Up brings foes to life.
- A three-part adventure path which introduces the new rules as you play.
- 5 pre-generated characters which show off the new options available in Level Up!
- 5 poster maps.
- 91 cardboard tokens.
New Adventures
The boxed set includes an introductory adventure path consisting of three short adventures: Clan Erin's Moot, Valley of Misfortune, and Crypt Erin, set in a region of Elissar called Albia, a highland region of misty valleys and dark lochs. Each adventure is about 16 pages and designed for a single session of play and each comes with a double sided poster map and monster tokens.
Clan Erin's Moot
Once a powerful and significant force in Albia, the respected Clan Erin was disbanded long ago and its progeny have struggled to establish themselves ever since. New leaders have come together however, and at the upcoming clan moot there is a chance that they might be able to reunite—provided they can recover the Crown of Clan Erin.
Valley of Misfortune
The slumber of a monster long-forgotten below Lach Erin has been disturbed, attracting wayward fey left corrupted and wandering after the death of the Fey Queen Pethsenai. The nearby village of Drood and the woods of Gal Taur have been plagued with bad luck as creatures attempt to serve this newly awakened evil.
Crypt Erin
Long ago the once powerful Clan Erin dissolved into disparate subclans. Some joined neighbouring clans allowing their lands to be absorbed in exchange for the security afforded them in belonging to a larger group. Others attempted to maintain their holdings individually, but the struggle for these smaller clans to survive individually only increased with time. On the brink of extinction, three such subclans (the Carnoc, Kerdac, and Warlaw) now vie for control of the region, each making a bid to reunite the clans under a single banner once more. All that stands before unification is recovering their sign of legitimacy, the Crown of Clan Erin—once lost and now perhaps found again.
Pregenerated Characters
- T'lingbet, wildling dragonborn ranger (warden)
- Akanni, dragoncult human adept (brawler)
- Diamond, cosmopolitan planetouched cleric (oracle)
- Gywven, cosmopolitan dwarf rogue (trapsmith)
- Mara, hill halfling sorcerer (traveler)
These characters are 4th level, so that you get to play with some of their archetype features, too! You'll see how their heritage and culture work - for example Akanni's heritage is human, and his culture is dragoncult, while Mara is a halfling, but she grew up with hill dwarves.