Federation Commander: War & Peace
Three new empires come to Federation Commander.
The Vudar, a Klingon 'Subject Race', were allowed to build ships (with ionic weapons) to patrol remote regions. Then they rebelled.
The ISC, considering the rest of the galaxy to be full of dangerous lunatics, stayed out of the General War. When it ended, they declared themselves to be peacekeepers, but were they really after conquest?
The Andromedans, a minor nuisance for decades, launched a full-scale invasion of the galaxy just after the General War ended. Can the empires work together to survive, or will they fight in a burning house?
Includes 40 one-inch and 140 half-inch counters, plus 16 ship cards and one double-size battleship card, and 24-page rule/scenario book