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Monster Care Squad

Sandy Pug Games

  • £52.50


Welcome to Ald-Amura

Long after the crowns have fallen, long after greed has had it's day, long after war, poverty, hunger, and tyranny passed into memory, Ald-Amura's peace is broken by The False Gold, a terrible sickness spreading through its greatest guardians and most beautiful Monsters. Unified by community and driven by a love for the planet and each other, The Monster Care Squad rises. Do you heed their call?

Monster Care Squad is a tabletop roleplaying game set in the tranquil world of Ald-Amura. The peaceful state of the world is threatened when a mysterious poison known as The False Gold finds its way into the veins of the world's Monsters, causing terrible, maddening Wounds, which drive these incredible beings into uncontrollable rages. The once unbreakable bond of harmony and respect between Humans and Monsters is on the brink of collapse, and it's up to you and your allies to set things right.

You play as Monster Care Specialists, elite vets equipped with the knowledge to heal any wound, given enough time and preparation. In the game, you travel this amazing  world, going from town to town in hopes of finding Monsters infected with The False Gold, diagnosing their illnesses, crafting cures, and healing their minds and bodies of the strange, magical Wounds which drive them to destruction. To do this, you'll solve local problems, investigate the land and its mysteries, and apply the skills, abilities, and knowledge you'll build up throughout play.

Beautifully illustrated by Leafie, and featuring work from a dozen incredible writers and artists, every page of Monster Care Squad speaks in quiet confidence of the love and passion poured into it. Lavish spreads, obscenely luxurious layout, and a world that begs to be explored combined with thoughtful and deep mechanics that promise thrilling encounters with incredible Monsters, boundless exploration, and small-scale, community based problem solving.

The Game

Every adventure in Monster Care Squad follows three phases of play - first a Diagnosis phase, where your party arrives in town, assesses the situation, asks questions, and solves minor problems around the town in exchange for information and leads. Once you've figured out what's wrong with the Monster, then begins the Synthesis phase, where brewing the cures and salves, preparing spells, and making plans is the name of the game. Finally, once everything is in place, the Symbiosis phase has the team face off against this incredible, wounded Godling, attempting to cure its wounds and restore its enraged mind.

Do a good job, and the Monster may even grant you a portion of its power in the form of magical Monster Gifts as thanks for your aid.

9.5" x 11" 175 page color hardcover book, on 260# heavy uncoated paper, faux leather cover with full spread dust-jacket.

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