The Carcass is played over the course of three to eight hours (or more). Each player takes on the role of a character vital to the tribe. Devoid of a leader, however, each character believes himself or herself most capable of keeping the tribe alive.
Players create two characters. One is a key figure in the community and the player's main character. The other is an NPC member of the tribe of some influence. Beyond that, the tribe is made up of dozens of people who are just trying to survive.
The game revolves around unique action charts for each character role, instead of a system of narrow 'moves' defining the character options. Often player expectations focus on 'winning,' especially with such important goals created through character design. But the interesting actions in The Carcass are not about winning, but about dramatic results.