Proud Monster Deluxe
Proud Monster Deluxe is a simulation of the Russo-German War beginning with the launch of Operation Barbarossa in June of 1941, and ending in April of 1944. It is a two-player (or multi-player) strategic / operational wargame of low complexity. Units in Proud Monster Deluxe are typically divisions with some corps, brigades and regiments also included. Hexes are 20 miles (about 33 kilometers) across, and each turn represents about a 2 week period.
Game components have all been improved over the originals. All graphics have been completely updated and upgraded. Counters are 9/16' and map hexes have ample space to avoid players from knocking over those stacks of counters when the fighting starts to tighten up. The four (4) maps impress upon the players the enormous expanse of the Soviet Union and the challenge for both sides to defend and overcome it. Rules are consolidated from the two original sources into one comprehensive set, with all known errata folded in, and a number of important rule changes to improve game balance and playability. In addition, the development of a definitive set of player aids will keep players playing the game instead of hunting down items in the rules.
With four maps, over 2000 counters, player aids and rules, this is the playable monster for the East Front. It is your 'Proud Destructive Monster!'
Playing Time: 30-40 hours (full campaign), other scenarios TBA.
Solitaire Suitability: Good
Designer: Ty Bomba
Developer: Don Johnson
Artist: Todd Davis
4 maps - each map is 22'x34' with overlap
9 full sheets of 9/16' counters (2052 counters), printed both sides
Full color player aid charts and tables cards printed both sides on cardstock
1 rules book, ## pages
1 full color box and lid