Napoleonic Wargames Rules. Crusader Publishing.
March Attack are designed to allow players to fight large battles with battalion sized units in a reasonable amount of time. Command and control, orders and morale for large formations are combined with easy to learn tactical game mechanics so that battles of a Corps or more a side can easily be fought by a few players during an evening.
Each unit on the table represents a battalion of infantry, regiment of cavalry or battery of artillery. A ground scale of 1 to 60 yards, one turn representing 20 minutes and fast paced strategic movement rules mean that battles play out at a realistic rate. Combat is dealt with in a manner that allows large numbers of units to be fielded and the interaction between strategic movement and tactical combat allows for a fast paced game that keeps a good level of detail.
Seven different training and morale levels combined with the historical strength of a unit introduces the concept of �Combat Value�. This ties together all of the tactical rules and ensures that troop quality, more than just luck or buckets of dice, plays an important part in every battle.