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Lock Up: A Roll Player Tale

Lock Up: A Roll Player Tale

Thunderworks Games

  • £47.99


For 1-5 players, ages 10+, playing time around 90 minutes.

During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum. 

You command a squadron of these captured Dragul. Gather goons and craft contraband to raise your reputation. Keep your suspicion with the guards low while establishing yourself as the most powerful crew in Kulbak. In six short days, Taron may offer you the chance to fight for your freedom.
 

Lockup: A Roll Player Tale is a competitive worker-placement game for one to five players set in the Roll Player universe. In the game, players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison. 

Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game.

Design: Stan Kordonskiy
Illustration: Lucas Ribeiro
Graphic Design: Luis Francisco
​Developer: Keith Matejka, John Brieger

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